Resource packs are add-ons that can modify textures, models, animations, music, sounds, user interfaces, and languages. We are going to start off small and teach you how to make a resource pack. also supports transparency and has a more simple and basic UI, get it hereīlockbench makes it easier to change models and textures, and you can use the entity wizard plugin to add an entity in a couple of clicks. You can also use Paint 3D, as it allows for transparency. GIMP (GNU Image Manipulation Program) is a free image editing program that allows you to save out transparent images. Microsoft Paint works for modifying most textures, but does not work for saving out textures that have transparency (like most entities). iOS devices can use the pre-installed Files app, or if your iOS is jailbroken, you can also use iFile. Atom is also recommended, which you can download here.ĮS File Explorer can be used on mobile devices, you can get it here. You can download Visual Studio Code from here. Visual Studio Code is an excellent choice, and is a free text editor with syntax highlighting for lots of programming languages. You need the following programs to follow along with this tutorial:Īny text editor should work, but using some sort of programming IDE is recommended. This tutorial should take around 1.5 to 2 hours to complete, if you are new to the concept. This tutorial is intended for beginners! If you are looking for specific component details, check the Entity Component Reference Guide.
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